Game Design Projects
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Individual Levels
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Team Projects
Game Design Projects
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MOLY
MOLY is a boating game represents our four years of college life via VR experience.
<Team role: producer, game designer, programmer, lead artist, technical artist, audio designer>
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Flawless
Flawless is a third-person adventure game that explore of Parent-Child Relationships.
<Solo project>
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Factime Travel
Factime Travel is a strategy and a role-playing board game based on the rules of time in the universe.
<Solo project>
Individual Levels
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Craze
Roguelike, Auto-generated Layout
Craze is a third-person level based on Fallout 4 world. The player will experience a rouge-like level in which the player gets inside a crazy Synth's auto generated mind world and has combat with leveled Synths.
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Father's Molehill
Narrative, Combat
Father's Molehill is a Fallout 4 single-player level in which the player will have combat with Synths and make choice based on the level quest.
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Dark Sand Lighthouse
Combat, Layout
Dark Sand Lighthouse is a single player Half-life 2 level. After reaching the Water Hazard, Gordon Freeman accidentally runs into an island, he needs to light up the nearby lighthouse to wait for Alyx’s help.
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Relativity
Puzzle
Relativity is a single-player level of Portal 2. The core gameplay is to solve puzzles made by the stairs.
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Fading Ashes
Parkour, Layout
A Dying Light level
Team Projects
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Mirrored Phantoms
Prepare to be consumed by Mirrored Phantoms, a chilling descent into a decaying mannequin factory where reality itself has fractured.
<Team role: Audio design>